#TOP TEN GAMES OF 2016 PS4 PROFESSIONAL#
The firm also identified that virtual reality (VR), professional video game sports, and streaming were still growing markets in the year. Personal computer video games made up $34 billion, with $19 billion contributed from free-to-play games, and console games, retail and downloadable, were $26 and $6.6 billion, respectively. Of the $91 billion, $41 billion was attributed to mobile gaming, particularly the titles Clash Royale and Pokémon Go, with the largest mobile gaming section in Asia with total revenues near $25 billion.
#TOP TEN GAMES OF 2016 PS4 SOFTWARE#
Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews.Ģ016 games and expansions scoring at least 90/100 (MC) or 90% (GR) GameĪnalysis firm SuperData estimated that the global video game software market brought in $91 billion in revenues in 2016 this was an increase over the $74 billion estimated for 2015, but SuperData noted that their 2016 estimates included a larger data set. ^ a b Certain award presentations combine these categories.
The Witcher 3: Wild Hunt – Blood and Wineīrandon Beck and Marc Merrill ( Riot Games) Top-rated games Major awards Category/Organizationġ7th Annual Game Developers Choice Awards The top five highest-grossing video games of 2016 were League of Legends, Honor of Kings/ Arena of Valor, Monster Strike, Clash of Clans, and Dungeon Fighter Online. Top-rated games originally released in 2016 included Uncharted 4: A Thief's End, Inside, Overwatch, Forza Horizon 3, NBA 2K17, Dark Souls III, and Battlefield 1. Augmented reality also became mainstream with Pokémon Go. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Numerous video games were released in 2016. Chloi Rad 5.Overview of the events of 2016 in video games The chosen upgrades informed the player’s approach to combat encounters, a sentiment echoed by modern FPS campaigns today.
Aesthetics aside, Bioshock broke new ground with the inclusion a light rpg progression across the game’s linear narratively driven campaign. BioShock’s tale of a radical industrialists gone off mad was strengthened by its fascinating, sub-aquatic setting, which blended biopunk, art deco, and horror to astounding effect. BioShock In a genre that’s always at risk of drowning in military shooters, BioShock wasn’t afraid to go deeper - way deeper… like, at the absolute bottom of the Atlantic Ocean. And to think this stellar title was packaged with Half Life 2 and Portal for a mere fifty dollars on PC. This dichotomy created strengths and weakness in each class that were only offset by communication and team play. The heavy for example with his massive health pool and bullet spewing minigun was in stark contrast to the spy, who took up the visage of other classes in an attempt to infiltrate and sabotage the enemy team. More than just a different loadout, each “class” boasted an unforgettable personality, aesthetic and design. Gone was the concept of deathmatch and in it’s place a plethora of objectives designed to facilitate interactions between the game’s two teams and nine crazy classes.
Picking up where the original left off, Team Fortress 2 shattered the conventional tropes of competitive team-based multiplayer.